Subject: NQ ctf CAN be saved ;)
Date: Sat, 11 Jul 1998 13:55:39
-0500
From: "Thomas James Keeney Jr."
<rkeeney@mindspring.com>
To:
rerack@dwave.net
Heya Fatal,
Dunno
if you remember me...I'm the guy who consented to letting
CGIB's lpb's take on 3 -=CT=- hpb's one day...
I think ya'll enjoyed it and
I did too, but my other 2 teammates shall never
forgive me, lol! Always
enjoy playing with CGIB, as I find you to be
as good sports as BB, despite
the @$$whoopins =)
Anyway, got a little editorial for you...maybe
it'll show up on LoC page even =)
It will be featured on WWII page at least...(may
wanna omit the QW paragraph
if you do publish it).
I keep
hearing about how Quake1 ctf is dying. Well, it is, albeit
slowly. You can go to any number of nq
ctf clan pages and see that they're
branching off into other games because of little
activity in the ctf world.
The majority of tournies that go on are only
structured so only the very
elite clans have any chance of being competetive.
New blood into the field
is dripping in at best. A lack of servers
is also a huge factor
contributing to the death of the sport we love.
I
can go refresh my Gamespy list right now, which has 165 nq servers
on it. It will show about 75% deathmatch
servers (which seem to have little
problem getting people to play on them), 20%
ctf servers (maybe 12 crctf and
4-5 MAX publics that play ctf maps; all
other publics are id maps only),
and 5% other, like arena.
The
introduction of new maps, which are sorely needed (thank you
LoC!), will STALL the decline of ctf for a while,
but not for long. Also, I
only have one server that actually plays them:
ctf2.quake.erols.com.
All
in all, things do look grim. There are 2 options we can take
now. the first is what is already happening;
moving on to other games.
The second, is to take the offensive. The
obvious ctf powerhouse is the
League of Capture. No other organization
that I know of has the power or
influence to do this successfully.
What
am I proposing? I believe I mentioned all the dm servers about
3 paragraphs up. Also, there are the idctf
servers. Both types generally
have lots of players on them.
That's
called untapped potential, folks.
Why
DO many people play deathmatch? Many don't KNOW of the
existence of organized ctf, or don't understand
it. Where do all the new
quakers go? DEATHMATCH. LoC has to
start an aggressive ad campaign! Get
Blues News, Planetquake, etc to talk about q1
ctf again! I remember having
to pull strings to get just a tiny blurb mentioning
the start of the old WWI
tourney back in january. Convince them
that q1 ctf is still something
exciting! Possibly get Gamespy to mention
the urls and some ads in their
messages, too.
Contact
DM server admins. Get them to place the url's to LoC,
captured.com, etc on the server messages!
Do the same for idctf servers, so
people know of ctf maps! Granted, many
do already, but lots don't. Get
some ctf4.2+ publics back up! My clan is
working on some crctf servers at
the moment, but we don't know if we'll be successful.
Go
extreme! Contact DM *CLANS*! Advertise ctf like there's no
tomorrow! Give IP's to both idctf and ctf4.2+
servers! Make some demos
downloadable of some good matches. Both
on idctf (for no mod downloads) and
ctf maps!
Although
QW is unlikely to be of much help, it's worth a shot if all
else fails. There is one success story
I can think of. The Brotherhood of
Zebu left QW ctf last fall and joined nQ ctf.
Those players that are still
active in the world of Quake have been absorbed
by GI and CT following a
breakup late last winter. They are all
fairly good players and have not
returned to QW, showing that it is possible to
convert Quakeworlders.
We
can stall the death of q1 ctf with new maps and more tournies,
but if we want to keep things alive we need new
blood, NOW! New blood
equals new clans. Otherwise we can all
stand by and watch as we die
out...one...by...one. Get it? Got
it? Good. Now do it!
Thomas Keeney
-=CT=-T-BirD
ICQ: 363800
CT HOMEPAGE: http://www.ct.the-link.net/
------------------------------------------------
WW1 Tourney page: http://www.dwave.net/~rerack/wwi.htm
(finished)
WWII page: http://home.dwave.net/~rerack/wwii/
------------------------------------------------
David Crabtree, a.k.a Wolfcub, a.k.a [GI]_Scream,
May 6, 1974 -Dec 8, 1997
------------------------------------------------
Experience is something you don't get until just
after you've needed it.