| Shape Builders Updated 22 Apr 2001 | Upper levels: - QuArK Information Base - 2. Map editing

2.4. Shape Builders | [ Prev - Up - Next ]

Shape-builders are a method for building complex objects, such as arches, stairways and more, on the basis of a boxy, 6-faced brush that gives the general dimensions of the object, plus additional specifics for details. The most useful shape-builders are probably the ones for patch based arches (for Q3-engine games) and brush-based arches (earlier games), so these are discussed first, and most extensively.

Sections

- 2.4.1. Introduction (02 Mar 2001)
- 2.4.2. Caps and Arches (Patches) (22 Apr 2001)

- - Making an arch (25 Feb 2001)
- - Caulking (22 Apr 2001)
- - Specifics (03 Mar 2001)
- - Troubleshooting (03 Mar 2001)
- - Techniques (03 Mar 2001)

- 2.4.3. Caps and Arches (Brushes) (02 Mar 2001)

- - Making an arch (02 Mar 2001)
- - Texturing the arch (02 Mar 2001)
- - Specifics (02 Mar 2001)

- 2.4.4. Rounded Corners and Bevels (03 Mar 2001)

- - Making bevels (03 Mar 2001)

- 2.4.5. Columns (and Pipes) (03 Mar 2001)

- - Making columns (03 Mar 2001)

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