Title    : ClanRing Quake Server
Filename : clanr315.zip
Version  : 3.15
Date     : Thursday, January 22th, 1997
Author   : Paul Baker
Email    : pbaker@mpog.com
Credits  :
id software, for being responsible for the complete disappearance of any
freetime in my life or good grades for that matter.

This mod is based off the original Clanring Mod done by Crowbar and
continued by Marmot.

The original Clanring Mod included code from other sources, including 
the observer code from ServerModules by Johannes Plass.

All changes made to the Clanring Mod by myself are entirely my own work,
although, the ChaseCam was greatly inspired by the work of Rob Albin.
		 

Type of Mod
-----------
Quake C  : yes
Sound    : no
MDL      : no
  


Format of QuakeC (if a Quake C Mod)
-----------------------------------
unified diff  : no
context diff  : no
.qc files     : yes
progs.dat     : yes


Description of the Modification
-------------------------------

This is intended to be a "Clanring Quake Server", a 
server that was meant to be run on non-clanring servers, but
could be used as a Clanring server when needed.  This mod is
designed to work as a standard Quake server 95% of the time, and
a clanring server 5% of the time. This mod allows for 2 distinct
modes of play, currently governed by the samelevel setting.

Samelevel 0 -- Standard Quake Server
Samelevel 2 -- Clanring Competition Server
This can be set by the host server, and they can also be cycled
 thru by an admin using the 'modeset' command

Teamplay 0,1 and 2 are all available in each of the two modes

This server was designed for a much larger target audience than
the earlier clanring mod's.  I intend this mod to have features 
that would cause people to choose to use it, rather than be 
forced to use it as before.  Some of the clanring features 
are available even in non-clanring modes, and these features 
are a great asset to the game, such as admin's changing 
deathmatch modes, observer modes, players or admin's changing 
levels, kicking of players, etc.

I intend this mod to be used to clans for their non-clanring 
clan matches, skirmishes, practices or as a FFA server when 
no clan activity is currently going on.  For this reason, I 
need a great deal of feedback on features that you think 
this mod should have, in addition to bug reports.


How to Install the Modification
-------------------------------

Read the instructions in the file install.txt


Technical Details
-----------------

The organizational structure of this mod is based upon watching
monkies in a zoo run around and punch each other.


Author Information
------------------

This is my first QuakeC publication.
I have only been working with QuakeC since April 11, 1997.

I am currently enrolled at the College of Dupage in Illinois, because
I flunked out of the University of Illinois, because
I spend too much time doing things like this.

I have been programming computers for over 9 years, starting with
BASIC on an Atari Home Computer.  And have gradually worked my way
up through QuickBASIC(compiler version of BASIC), FORTRAN, TCL, 
Scheme, Perl, and C/C++


Copyright and Distribution Permissions
--------------------------------------

The modifications included in this archive are Copyright 1997,
Paul Baker. The original QuakeC source is Copyright 1996,
id software.

This modification if free for public and private NON-COMMERCIAL
use.  To use this modification for COMMERCIAL purposes, you must
contact the author, Paul Baker, for expressed written permission.

Authors MAY NOT use these modifications as a basis for other
publicly or commercially available work, without expressed
written permission from the Author, Paul Baker.

No modification can be made to this patch with the exception
of the settings.qc file, without expressed written permission
from the Author, Paul Baker.

You may distribute this Quake modification in any electronic
format as long as all the files in this archive remain intact
and unmodified and are distributed together.

You may not include this Quake modification on a CD or other
collection without the expressed written consent of the Author,
Paul Baker

This patch may be run on a quake server under the following
conditions:
	A:	No fee may be charged for the use of the server,
		either directly	or indirectly
	B:	No entity, be it a corporation or individual, 
		including but not limited to players, 
		server admins, or sponsers, may	receive 
		compensation, restitution, reimbursment, or
		payment resulting from any use of this Quake
		modification, either directly nor indirectly.
		This includes, but is not limited to, online or
		offline tournaments or events where this Quake
		modification is used without the expressed, written
		permission of the Author, Paul Baker.


		
You may post this Quake modification on a server, such as
a WWW or FTP server.


Availability
------------

Available at:
http://www.mpog.com/clanring/crmod/
ftp://ftp.mpog.com/pub/clanring/

Or email me at pbaker@mpog.com and I can send it to you.


