Title : Rocket Arena Filename : rarena11.zip Version : 1.10 Date : 09-25-97 Author : David 'crt' Wright Email : wrightd@stanford.edu Webpage : http://www.planetquake.com/servers/arena Intro ----- Rocket Arena is an interesting new twist to traditional deathmatch. It is a strictly one-on-one game with "winner stays, loser goes" type rotation. It is designed both to improve deathmatch skills and be a kick butt patch to boot. Installation Instructions ------------------------- READ THESE THOROUGHLY BEFORE INSTALLING To install: simply extract the pak0.pak file into an "arena" subdirectory under quake. e.g. c:\quake\arena The file quake\arena\pak0.pak should now exist. If it does not, you will not be able to play with all the maps/sounds. To connect to a QuakeWorld server, use GameSpy (formerly QuakeSpy, www.gamespy.com) to find a server that is running Rocket Arena. Click, and play. Your game directory will be set to "arena" automatically. To connect to a Normal Quake server, remember to use "-game arena" If you get an error about a sound or map not being found, you installed the pak incorrectly. How to Play ----------- Once connected to a Rocket Arena server, the gameplay is totally automated. You are put at the end of a line, and wait for your turn to fight in the arena. Your position in line is the ammo count on your status bar. Alternatively, you can use the "position" impulse (69) to find out how many people are ahead of you. You can take the time in line to watch other matches, and learn valuble tactics. Your "health" and "armor" status bars now show the health of the two competitors (look for their names above the status bar to figure out which is which). Currently, two impulses control the placement of the statusbar names: Impulse 71 : the default, use for 320x200 fullscreen Impulse 72 : use for 320x240 windowed, or 640x480 windowed For higher resolutions, use impulse 72. DO NOT switch to a lower resolution without first going back to impulse 71. Doing so will crash Quake. If none of the above made sense, ignore it. Should you need to take a short break (grab some food, relieve your self, get an icq message) simply type "impulse 70" You will be given up to a 5 minute break. Type "impulse 70" again when you are ready to return. If you do not return within two minutes, you will be disconnected. You will be warned as the time drains down. You can NOT use impulse 70 if you are already in the Arena. When it is your turn to fight, you will be put in the Arena and given 200 armor, 100 health, and a full weapon complement. A 10 second timer will start. When it says FIGHT! kill or be killed. "TWO MEN ENTER, ONE MAN LEAVES" That is the only rule (other than that, it works mostly like normal Quake) If you win.. you will stay to fight again.. if you lose.. the back of the line for you. Impulse Quick Reference ----------------------- IMPULSE 68 - shows simple statistics for the current level. Skill = wins / (wins + loses) * 100 IMPULSE 69 - shows your "position" in line IMPULSE 70 - step out of line for up to two minutes IMPULSE 71 - set status bar text for 320x200 IMPULSE 72 - set status bar text for 320x240 or higher The Maps -------- File Name Author arenax ArenaX Brian 'Plucky' Ploeckelman http://www.planetquake.com/edit terrain2 Terrain Chris 'Drastic_Man' Sykes http://www.planetquake.com/keygrip xarena3 X-Arena Eric 'Xanthen' Braun http://www.planetquake.com/tdk arenazap Zaphods Arena 'Zaphod' http://www.planetquake.com/qref arenarg2 Rocket Jump This Ralph Gustavsen a.k.a. tesh[BoB] http://www.coastlinegraphics.com arenrg3a Edge of Insanity Ralph Gustavsen a.k.a. tesh[BoB] http://www.coastlinegraphics.com mayan1 Mayan Showdown Joshua Beardsley a.k.a. NiOXiN http://terra219.telefragged.com 2pyramid Two Pyramids 2towers Twin Towers Arena Scooby (Brian Glines) arenarg4 Spongebath Ralph Gustavsen a.k.a. tesh[BoB] http://www.coastlinegraphics.com arenarg5 The Wicked Empty Base Ralph Gustavsen a.k.a. tesh[BoB] http://www.coastlinegraphics.com arenarg6 ThE PiT Ralph Gustavsen a.k.a. tesh[BoB] http://www.coastlinegraphics.com arma4 Armageddon 4 Matthias Worch crandome Crandome Matt Lutjen a.k.a cranman egyptra Egyptra Eric Konno hill20 Hill 20 Eric Konizer iarena2 2 Castles iNiT pitarena The Pit Arena Scooby (Brian Glines) ra_funk1 Funkadooda's Revenge Steve Fukuda Other contributors ------------------ Greg 'TerMy' Wiles : For starting this whole thing! He kept the servers up and running too. http://www.planetquake.com/servers Joshua 'NiOXiN' Beardsley : For sorting through the hundreds of maps that came in and picking the winners. Kolinahr : For the great sounds! Thanks man! http://www.planetquake.com/qng/qe/who/ Matt 'WhiteFang' Ayres: For the Regular Quake Rocket Arena port Copyright and Distribution Permissions -------------------------------------- This patch is freely distributable provided that this readme is distributed as well and is unchanged. All code is copyright PlanetQuake 1997. Commercial code licensing is available by contacting bastard@planetquake.com DISCLAIMER: If this patch ever formats your hard drive, TerMy takes full legal responsibility. Uh.. just kidding.. this patch is 100% safe, tested, and FDA approved, so you should have no trouble with it. But if you do.. its not our fault. Availability ------------ This modification is available from the following places: WWW : http://www.planetquake.com/servers/arena