QuakeWorld server nail hack

- allows Qizmo to compress nail data 3 times tighter

- in most cases uses less bandwidth even without Qizmo

- nails fly around smoother and point to the right direction

- sng and ng nails look different, like in regular Quake



For maximum effect set sv_mintic to 0.013 in qwsv console.

(sv_mintic controls how often qwsv updates non-player entities

(rockets, nails, everything else that moves). The default is 0.03,

which amounts to 33fps (1/0.03s). 0.013 (72fps) will get you updated

entities for every qwcl frame -> as smooth as regular Quake. Note

that upping the server fps also ups the cpu load.)



Usage: nailhack qwsvfilename



Should work on any qwsv executable.

Rerun to restore original.



Author: Juha Kujala <jmkujala@cc.jyu.fi>

